Browsing by Author "Gamboy Lisintuña, Lesly Gisela"
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- Item“Gamificación como estrategia para mejorar la enseñanza de las tablas de multiplicar”(Universidad Técnica de Cotopaxi (UTC). Pujilií. Pedagogía de las Ciencias experimentales, 2026-11-09) Gamboy Lisintuña, Lesly Gisela; Maigua Pila, Mayuri Jhojaira; Reyes Vallejo, Elvia MarleneThis study examines gamification as a pedagogical strategy to improve the teaching and learning of multiplication tables among fourth-and fifth-grade students of General Basic Education at the Unidad Educativa General Miguel Iturralde, located in the canton of Latacunga, Cotopaxi province, Ecuador. A qualitative approach was adopted under an educational action-research design, implemented over six weeks with the participation of 21students. Data was collected through participant observation, semi-structured interviews, and a focus group with the classroom teacher, and were analyzed using thematic coding and source triangulation. The findings show that gamified activities based on game mechanics such as points, levels, challenges, and badges increased intrinsic motivation, reduced anxiety toward multiplication operations, and fostered peer collaboration. A perceived improvement in multiplicative fluency was also identified, along with a positive evaluation by the teacher regarding the pedagogical feasibility of the strategy. It is concluded that gamification represents a relevant, low-cost alternative for transforming the traditional rote teaching of multiplication tables into a meaningful, participatory, and emotionally positive experience